<!-- http://www.turkmencii.tr.gg --> <!-- saved from url=(0014)about:internet --> <html> <head> <meta name="generator" content="Web Page Maker V2 (unregistered version)"> </head> <style type="text/css"> .ws6 {font-size: 8px;} .ws7 {font-size: 9.3px;} .ws8 {font-size: 11px;} .ws9 {font-size: 12px;} .ws10 {font-size: 13px;} .ws11 {font-size: 15px;} .ws12 {font-size: 16px;} .ws14 {font-size: 19px;} .ws16 {font-size: 21px;} .ws18 {font-size: 24px;} .ws20 {font-size: 27px;} .ws22 {font-size: 29px;} .ws24 {font-size: 32px;} .ws26 {font-size: 35px;} .ws28 {font-size: 37px;} .ws36 {font-size: 48px;} .ws48 {font-size: 64px;} .ws72 {font-size: 96px;} .wpmd {font-size: 13px;font-family: 'Arial';font-style: normal;font-weight: normal;text-decoration: none;} </style> <body> <div id="adot0" style="position: absolute;visibility: hidden;"><img src="http://img172.imageshack.us/img172/582/maddeiaretam8.gif"></div> <div id="adot1" style="position: absolute;"><img src="http://img172.imageshack.us/img172/582/maddeiaretam8.gif"></div> <div id="adot2" style="position: absolute;"><img src="http://img172.imageshack.us/img172/582/maddeiaretam8.gif"></div> <div id="adot3" style="position: absolute;"><img src="http://img172.imageshack.us/img172/582/maddeiaretam8.gif"></div> <div id="adot4" style="position: absolute;"><img src="http://img172.imageshack.us/img172/582/maddeiaretam8.gif"></div> <div id="adot5" style="position: absolute;"><img src="http://img172.imageshack.us/img172/582/maddeiaretam8.gif"></div> <div id="adot6" style="position: absolute;"><img src="http://img172.imageshack.us/img172/582/maddeiaretam8.gif"></div> <script LANGUAGE="JavaScript"> <!-- var nDots = 7; var Xbpos = 0; var Ybpos = 0; // fixed time step, no relation to real time var DELTAT = .01; // size of one spring in pixels var SEGLEN = 10; // spring constant, stiffness of springs var SPRINGK = 10; // all the physics is bogus, just picked stuff to make it look okay var MASS = 1; // Positive XGRAVITY pulls right, negative pulls left // Positive YGRAVITY pulls down, negative up var XGRAVITY = 0; var YGRAVITY = 50; // RESISTANCE determines a slowing force proportional to velocity var RESISTANCE = 10; // stopping criterea to prevent endless jittering // doesn't work when sitting on bottom since floor // doesn't push back so acceleration always as big // as gravity var STOPVEL = 0.1; var STOPACC = 0.1; var DOTSIZE = 11; // BOUNCE is percent of velocity retained when // bouncing off a wall var BOUNCE = 0.75; var isNetscape = navigator.appName=="Netscape"; // always on for now, could be played with to // let dots fall to botton, get thrown, etc. var followmouse = true; var dots = new Array(); init(); function init() { var i = 0; for (i = 0; i < nDots; i++) { dots[i] = new dot(i); } if (!isNetscape) { // I only know how to read the locations of the // <LI> items in IE //skip this for now //setInitPositions(dots) } // set their positions for (i = 0; i < nDots; i++) { dots[i].obj.left = dots[i].X; dots[i].obj.top = dots[i].Y; } if (isNetscape) { // start right away since they are positioned // at 0, 0 startanimate(); } else { // let dots sit there for a few seconds // since they're hiding on the real bullets setTimeout("startanimate()", 10); } } function dot(i) { this.X = Xbpos; this.Y = Ybpos; this.dx = 0; this.dy = 0; if (isNetscape) { this.obj = eval("document.adot" + i); } else { this.obj = eval("adot" + i + ".style"); } } function startanimate() { setInterval("animate()", 20); } // This is to line up the bullets with actual LI tags on the page // Had to add -DOTSIZE to X and 2*DOTSIZE to Y for IE 5, not sure why // Still doesn't work great function setInitPositions(dots) { // initialize dot positions to be on top // of the bullets in the <ul> var startloc = document.all.tags("Li"); var i = 0; for (i = 0; i < startloc.length && i < (nDots - 1); i++) { dots[i+1].X = startloc[i].offsetLeft + startloc[i].offsetParent.offsetLeft - DOTSIZE; dots[i+1].Y = startloc[i].offsetTop + startloc[i].offsetParent.offsetTop + 2*DOTSIZE; } // put 0th dot above 1st (it is hidden) dots[0].X = dots[1].X; dots[0].Y = dots[1].Y - SEGLEN; } // just save mouse position for animate() to use function MoveHandler(e) { Xbpos = e.pageX; Ybpos = e.pageY; return true; } // just save mouse position for animate() to use function MoveHandlerIE() { Xbpos = window.event.x + document.body.scrollLeft; Ybpos = window.event.y + document.body.scrollTop; } if (isNetscape) { document.captureEvents(Event.MOUSEMOVE); document.onMouseMove = MoveHandler; } else { document.onmousemove = MoveHandlerIE; } function vec(X, Y) { this.X = X; this.Y = Y; } // adds force in X and Y to spring for dot[i] on dot[j] function springForce(i, j, spring) { var dx = (dots[i].X - dots[j].X); var dy = (dots[i].Y - dots[j].Y); var len = Math.sqrt(dx*dx + dy*dy); if (len > SEGLEN) { var springF = SPRINGK * (len - SEGLEN); spring.X += (dx / len) * springF; spring.Y += (dy / len) * springF; } } function animate() { // dots[0] follows the mouse, // though no dot is drawn there var start = 0; if (followmouse) { dots[0].X = Xbpos; dots[0].Y = Ybpos; start = 1; } for (i = start ; i < nDots; i++ ) { var spring = new vec(0, 0); if (i > 0) { springForce(i-1, i, spring); } if (i < (nDots - 1)) { springForce(i+1, i, spring); } // air resisitance/friction var resist = new vec(-dots[i].dx * RESISTANCE, -dots[i].dy * RESISTANCE); // compute new accel, including gravity var accel = new vec((spring.X + resist.X)/MASS + XGRAVITY, (spring.Y + resist.Y)/ MASS + YGRAVITY); // compute new velocity dots[i].dx += (DELTAT * accel.X); dots[i].dy += (DELTAT * accel.Y); // stop dead so it doesn't jitter when nearly still if (Math.abs(dots[i].dx) < STOPVEL && Math.abs(dots[i].dy) < STOPVEL && Math.abs(accel.X) < STOPACC && Math.abs(accel.Y) < STOPACC) { dots[i].dx = 0; dots[i].dy = 0; } // move to new position dots[i].X += dots[i].dx; dots[i].Y += dots[i].dy; // get size of window var height, width; if (isNetscape) { height = window.innerHeight + window.pageYOffset; width = window.innerWidth + window.pageXOffset; } else { height = document.body.clientHeight + document.body.scrollTop; width = document.body.clientWidth + document.body.scrollLeft; } // bounce off 3 walls (leave ceiling open) if (dots[i].Y >= height - DOTSIZE - 1) { if (dots[i].dy > 0) { dots[i].dy = BOUNCE * -dots[i].dy; } dots[i].Y = height - DOTSIZE - 1; } if (dots[i].X >= width - DOTSIZE) { if (dots[i].dx > 0) { dots[i].dx = BOUNCE * -dots[i].dx; } dots[i].X = width - DOTSIZE - 1; } if (dots[i].X < 0) { if (dots[i].dx < 0) { dots[i].dx = BOUNCE * -dots[i].dx; } dots[i].X = 0; } // move img to new position dots[i].obj.left = dots[i].X; dots[i].obj.top = dots[i].Y; } } --> </script> </body> </html> <!-- http://www.turkmencii.tr.gg -->
--SİTE SAHİBLERİ-- SİTENİZ VAR AMA İÇİ BOŞMU BUYRUN SİTENİZİ EN GÜZEL DURUMA GETİRİN SİTENE EKLE-SİTENİ DÜZENLE TIKLAMANIZ YETER
SİTENE EKLE-SİTENİ DÜZENLE
TIKLAMANIZ YETER
İSLAM-HUZUR
ÖLÜM ANI VİDEO HALİNDE.
Dini gifler
Bilgisayar & İnternet
Windows Vista Kurulumu
XP açılırken HoŞGeLDiNiZ yazsınız Değiştirme
Explorer Giriş Sayfanız Değişmiyor mu?
Bilgisayarı Kapat Tuşunu Masaüstüne Taşıyın
XP İlaçları
Kendine Özel İnternet Explorer Başlığı Yap
You Tube Takılmaya Son
YouTube Kapandı Ama Çözüm
Youtube'a Video Upload Etmek
MSN HAKKINDA
MSN Spaces Site Açmak Videolu
Msn Nick
Farklı Ülke Uzantılı Hotmail Adresi Alma
Msn messenger 9.0 hakkında
Msn Renkli Nick Resimli
Msn Messenger Hata Kodları ve Çözümleri
Avatar Arşivi
Msn Smiley Ekleme Videolu
3D Msn İfadeleri Ekle
W.W.W.T.U.R.K.M.E.N.C.İ.İ.C.O.M
İLETİŞİM İRTİBAT
SİTE SAHİBİ
İletişim
Ziyaretşi defteri
FORM
ANKET
GİZLİ SAYFALAR
yapımda...
www.turkmencii.tr.gg
SANAL ALEMİN EN BÜYÜK SOHBET SİTESİ MUTKAKA GELİP BAKMANIZI TAVSİYE EDERİZ !! turkmencii.tr.gg TIKLAMANIZ YETERLİ